Website
Public site and documentation
6 of 6 components operational
Current status
Public site and documentation
Client Area sign-in and account pages
Public REST API and integrations
Build delivery from the Client Area
The endpoint protected servers connect to
Ecstacy Studio
Performance
Uptime is measured from our own probes, one sample per minute per component. Days with no samples are shown blank and excluded from the average. This page never reports availability it did not measure.
Incident history
No incidents reported.
System Architecture
Every service component—from edge inference nodes to artifact delivery gateways—is continuously verified via automated synthetic health checks running every 60 seconds from isolated external monitoring nodes.
The Ecstacy client plugin communicates purely asynchronously. Cloud maintenance or upstream network transit events never block Bukkit/Paper main tick threads. Your server stays locked at 20.0 TPS with zero player stutter.
Verify plugin connectivity and diagnose host-level egress directly from your server console or in-game:
/ecstacy cloud
Connectivity
Inspects real-time cluster connection state, gateway latency, assigned edge lobby, and heartbeat timestamps.
/ecstacy doctor
Diagnostics
Runs complete offline self-diagnostics. Validates host egress, DNS resolution, and SSL handshake. Essential for ticket triage.
/ecstacy alerts
Live Stream
Toggles live combat analysis and flag feed for in-game staff. Confirms active packet processing in real time.
Service state updates broadcast instantly to our dedicated status channels. Any degradation triggers automatic engineering triage, followed by transparent post-mortem reports preserved indefinitely in the audit log.
Integrate status metrics into your own uptime dashboards via our public JSON API. Track your instance active count in real-time via /api/v1/info.